By
charles kulwa n reg no 42688
The
creative industries refers to a range of economic activities
which are concerned with the generation or exploration of
Knowledge and information. they may variously also be referred to
as the cultural industries ( especially in Europe ( Hesmondhalgh
2002) and most recently have been denominated as the orange
economy in Latin America and the Caribbean
Howkins
creative economy comprises advertising, architecture, art, crafts.
Design, fashion, film, music, performing arts, publishing, R&D
software, toys and games. tv and radio and video games
Howkins (2001) some
scholar’s consider that educations industry, including public and
private services is informing a part of creative industry
There
creative industry have been seen to become increasi9ngly
important to economic well-being proponents suggesting that
human creativity is the ultimate economic resources( Florida
2002) and that the industry of the twenty first century will
depend increasingly on the generation of knowledge through
creative and innovation ( Landry & Biachini 1995)
Various
commentators have provided suggestion on what activities to
include of creative industries( DCMS 2001) and the name itself
has become a contested issue with significant different and
overlap between the terms creative industries , cultural
industries and the creative economy ( Hemonmdalgh 2002)
Lash
and Urry suggest that each creative industries has an irreducible
n core concerned with the exchange of finance for rights in
intellectual property ( larry & urry 1994)
How creative workers
are counted
The dcsms are
classifies enterprises and occupations as creative according to
what the enterprise primary produces and what the worker primary
does , thus a company which produces records would be used to
count the number of firms ,and the number of workers, creatively
employed in any given location, and hence to identify places
worth particularly high concentration of creative activities.
The
primary purpose of this is to quantify – for example it can be
used to count the number of firms , and the number of workers ,
creatively employed in any given location and hence to i9dntify
[places with particular high concentration of creative activity
Property
or characteristics of creative industries
According
to caves (2000), creative industries are characterized by seven
economic properties
Nobody
knows principle
Demands
uncertainty exist be4casue the consumers reaction to a product are
neither known beforehand, nor easily understood afterwards
Art for sake:
workers care input originality, technical professional skill,
harmony. Of creative goods are willing to settle for lower wages than
offered by Humndrum jobs
Motley
crew principle.
For relatively complex creative products for example films. The
production requires diversely skill inputs. each skilled inputs must
be present and perform a some minimum level to produce a
valuable outcome
Infinitive
variety.
Products are differentiated by quality and uniqueness, each product
is a distinct combination of inputs leading to infinite variety
options for example works of creative writings, whether poetry,
novel, screenplays or otherwise
A
list / b list skills are vertically differentiated , artist are
ranked on their skills, originality and proficiency in creative
process and or product small difference in skill and talent may
yield huge in skill and talent may yield huge differences in
financial success
Time
files
When
coordinating complex projects with diversely skilled inputs, time is
of the essence
Arts
longa. Some
creative products have durability aspects that invoke copyright
protection, allowing a creator or performance to collect rents
The
properties described by caves. Have been criticised n for being too
rigid ( Towse, 2000)n not all creative workers are purely driven
by art for sake . The ars lo0nga property also holds for certain
non-creative products such licensed [product. The time files property
also holds for large construction projects. Creative industries’
are therefore not unique, but they score generally higher on these
properties relative to non-creative industries
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