Tuesday, June 14, 2016

Laizer Edwin n Baprm 42691
Difference of creative industry from the 'cultural industries'
There is often a question about the boundaries between creative industries and the similar term of cultural industries. Cultural industries are best described as an adjunct sector of the creative industries. Cultural industries include industries that focus on cultural tourism and heritae,museums library.sports and outdoor activities and a variety of 'way of life' activities that arguably range from local pet shows to a host of hobbyist concerns. Thus cultural industries are more concerned about delivering other kinds of value including cultural wealth and social wealth rather than primarily providing monetary value.
The creative class
Some authors, such as the American economist richard florida, argue for a wider focus on the products of knowledge workers and judge the creative class (his own term) to include nearly all those offering professional knowledge-based services.
Difference from the 'knowledge industries'
The term creative industries begins to elide with knowledge economy and questions of intellectual property ownership in general.
The creative class and diversity
Florida's focus leads him to pay particular attention to the nature of the creative workforce. In a study of why particular US cities such as San Francisco seem to attract creative producers, Florida argues that a high proportion of workers from the creative class provide a key input to creative production, which enterprises seek out. He seeks to quantitatively establish the importance of diversity and multculturalism in the cities concerned, for example the existence of a significant public gay community, ethnic and religious variety, and tolerance. (florida 2002)
Economic contribution
Globally, Creative Industries excluding software and general scientific research and development are said to have accounted for around 4% of the world's economic output in 1999, which is the last year for which comprehensive figures are currently available. Estimates of the output corresponding to scientific research and development suggest that an additional 4-9% might be attributable to the sector if its definition is extended to include such activities, though the figures vary significantly between different countries.
Taking the uk as an example, in the context of other sectors, the creative industries make a far more significant contribution to output than hospitality or utilities and deliver four times the output due to agriculture, fisheries and forestry. In terms of employment and depending on the definition of activities included, the sector is a major employer of between 4-6% of the UK's working population , though this is still significantly less than employment due to traditional areas of work such as retail and manufacturing.
Within the creative industries sector and again taking the UK as an example, the three largest sub-sectors are design, publishing and television and radio. Together these account for around 75% of revenues and 50% of employment.
The complex supply chains in the creative industries sometimes make it challenging to calculate accurate figures for the gross value added by each sub-sector. This is particularly the case for the service-focused sub-sectors such as advertising, whereas it is more straightforward in product focused sub-sectors such as crafts. Not surprisingly, perhaps, competition in product focused areas tends to be more intense with a tendency to drive the production end of the supply chain to become a commodity business. 
There may be a tendency for publicly funded creative industries development services to inaccurately estimate the number of creative businesses during the mapping process. There is also imprecision in nearly all tax code systems that determine a person's profession, since many creative people operate simultaneously in multiple roles and jobs. Both these factors mean that official statistics relating to the Creative Industries should be treated with caution.



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